![]() ![]() The players can receive new abilities by consuming power-ups, both returning and brand new ones, such as an elephant-themed fruit. The signature feature of the game is the Wonder Flower, a power-up that changes the world around Mario and friends in unique and strange ways, examples including bringing Warp Pipes to life and causing themselves and elements of the stage to stretch upward. Also revolving around the "Wonder" theme are the Wonder Seeds and purple coins, prominent collectibles. Another notable addition are Talking Flowers, non-playable characters that populate the levels and comment on the events and gimmicks nearby. The game takes place in a location distinct from its predecessors, and foregoes some of their established elements while featuring new level themes, such as autumnal forests and savannas. The hub consists of a contiguous world map, similar to that of New Super Mario Bros. U, where each level is represented by a 3D modeled icon, as in Super Mario 3D World. ![]() ![]() Also similar to both games, levels have unique names. Each one is also assigned a difficulty rating in-game, a feature only found previously in Super Mario Maker 2's Story Mode. ![]()
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